I'm definitely going to leave them for later on my next playthrough. The fight is simply unpredictable if you do anything but get in their faces. ![]() Watcher Knights, unless you get in their face one is going to bounce and the other will roll eventually, and without Shadow Cloak you can't avoid their slashes very easily at all. All of the other boss fights can be done with minimal gear, all of their attacks are dodgeable with just jump and dash. My biggest issue with the Watcher Knights is that they're so different than other boss fights. I did have Shadow Cloak before I attempted Soul Tyrant. I'd even beaten 2 of the 3 empowered Dream bosses. ![]() I did not find Hornet 2 until well after I had collected all the Dreamers. Especailly since this game is so open ended, it's incredibly easy to miss bosses or upgrades as you're exploring. A good tip for Watcher Knight is to kill one before the fight starts. Waiting until you have Shadow Cloak and the Pure Nail makes basically any boss a piece of cake, I wouldn't really consider that to be the best way to do things. Things to know, Despite the name, there are actually 6 Watcher Knights you have to fight. Sign up and make a wishlist to get alerted when the games you. Yeah I only had the tier 3 sword and double jump when I attempted the boss fight. Deku Deals tracks the prices of Nintendo Switch games on the eShop and at major retailers. The less they bounce the further I get, but sometimes they just bounce non stop and there's never a window to attack and almost no windows to dodge. I really love the boss fights in general because they're difficult but fair, but this boss fight just feels like RNG. If you're airborne or on a wall they'll bounce 95% of the time, but they will also bounce while you're on the ground, so that jump you did to dodge the rolling attack just got you a face full of spikes, and even with quick focus you can't heal in this bossfight unless you can get them both to charge a wall as you super dash to the other side, which is frankly hard to do. If they had a tell to whether it would be a bounce or not, I could handle it. If it was just 1 at a time, I could handle it. I've almost beaten the boss a couple times but only by spamming magic because there is no way to actually sword fight them with how fast they dash around the room. ![]() That, and the attacks being homing mean it's damn near impossible to not get knocked around because there's 2 of them and they attack out of sync. Specifically because there is no way to figure out if the bosses are going to do a rolling charge or a rolling bounce until they start doing it. It's great, but this boss fight is awful.
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